has revealed his upcoming title as Ancestors: The Humankind Odyssey and it's going to be very different from his last offering. Patrick Desilets, the developer of Ancestors, spoke to GameInformer to explain what we should be expecting. 

'/> has revealed his upcoming title as Ancestors: The Humankind Odyssey and it's going to be very different from his last offering. Patrick Desilets, the developer of Ancestors, spoke to GameInformer to explain what we should be expecting. 

'/> has revealed his upcoming title as Ancestors: The Humankind Odyssey and it's going to be very different from his last offering. Patrick Desilets, the developer of Ancestors, spoke to GameInformer to explain what we should be expecting. 

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Ancestors: The Humankind Odyssey; New Details From Assassin's Creed Creator

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The creator of Assassin's Creed has revealed his upcoming title as Ancestors: The Humankind Odyssey and it's going to be very different from his last offering. Patrick Desilets, the developer of Ancestors, spoke to GameInformer to explain what we should be expecting.

Ancestors: The Humankind Odyssey is an open-world adventure game released episodically which jumps throughout our history to the moments in which "our civilisation is one crucial moment between extinction... or evolution."

Panache, Desilets's development studio, has more than 20 historical settings in mind including the first domestication of animals, creating the first tools, discovering penicillin, putting a man on the moon, and more to be revealed soon. If you'll take a moment to review these instances, there is a distinct lack of violence in the events.

It's not that the title won't be heading through the dark territory of war and genocide, it's that the developer wants to look deeper into our ancestral history; "Our ancestors back then weren't that violent. They weren't fighting each other. Cooperation and compassion are really part of the reason why we survived..."

"There's no evidence of war before the invention of agriculture on this planet. That doesn't mean they didn't exist, but we've never found any evidence of it. There's not a lot of human beings on the planet, and once you first come across one, your first thought is not of killing them. It's like, 'Holy s--- - there's somebody else! Let's try to help each other to survive because there's not a lot of food and there's a lot of beasts out there.'"

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Currently, the biggest problem with development is creating the game's "Tom Cruise" - a character who combines both action hero and emotional performance. "We need that character to be able to interact with the environment in a way you've never seen before in a video game."

"Ideally, you have to imagine this character, this homonid in a jungle with his tribe, and you just interact with the game world and you're like, 'Holy s---.' That's the goal. You could feel and actually sense that this is the next step of the third-person evolution."

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As for the episodic nature of the title, Desilets told GameInformer that "we're not reinventing any wheels here, it's an episodic, narrative-driven game where we leave you there with the toy in between episodes."

"You'll have the sequence of the amazing, huge bush fire that you have to flee with your family, and the only way to survive eventually is to turn around and use this fire. You go back to your tribe and build a fire, and then it's systemic."

"After this it's your adventure until I come back and say, 'There's a new adventure for you.' You could call it a mission or a level – we still haven't decided what to call it – but each time we introduce a new feature that is laid with the story of humankind...We're putting a lot of Hollywood stuff in, and then we leave you with a systemic, persistent open world where it becomes Day Z or Minecraft. But instead of blocky, it's triple-A quality environments in this bubble."

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Currently, the vision of Ancestors is a single-player one, debuting on PC. A release date is not expected to be announced for a while but be sure to track the game with our online calendar to be alerted when a date is chosen.

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